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Pixar’s 22 Rules of Storytelling

By andygeers On March 8, 2013 ·

This is absolute gold-dust: Pixar’s 22 rules of storytelling

Here’s a good one:

7. Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.

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Religion in Video Games

By andygeers On March 9, 2012 · Leave a Comment

Interesting piece on the topic of Religion in Video Games:

A recent academic study into religion within video games by University of Missouri doctoral student Greg Perreault took a look at a wide range of games including Mass Effect 2, Final Fantasy 13, Assassin’s Creed, Castlevania: Lords of Shadow, The Elder Scrolls: Oblivion, [...]

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You WILL Be Tempted To Quit

By andygeers On February 24, 2012 · Leave a Comment

Great post over on Life of a Steward on the temptation to give up on work that matters:

“When you’re doing work that matters, temptation will come… When we think of being tempted, we think of sexual affairs or perhaps the allure of lying for financial gain.
…
But this testing [...]

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Kickstart Codebearers Continuum

By andygeers On January 3, 2012 · Leave a Comment

Some friends of mine who I got to hang out with at the Christian Game Developers Conference last summer have recently launched a campaign on Kickstarter to raise the funds they need to create a great game based on the Codebearers series of book. They describe the project like this:

“Kaio Interactive was [...]

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Christianity in Video Games

By andygeers On October 14, 2011 · 1 Comment

Came across an interesting article on Gamespot this week titled “Having Faith In Your Games“. It’s a good discussion of the distinction between games that merely use Bible stories as a setting vs. games that actually communicate principles and make you examine your own heart in the light of them. I don’t know anything [...]

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Video Game Deaths

By andygeers On August 30, 2011 · 1 Comment

I think this is technically a blog post about a blog post about a blog post, which is probably a no-no, but I don’t mind. I’m a huge fan of the Mockingbird blog – a Christian perspective on the media with an emphasis on the fallenness of mankind and our desperate dependence on the [...]

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journeyofmoses

The Journey of Moses on Facebook

By andygeers On August 17, 2011 · Leave a Comment

This morning I came across a new Facebook game based on the book of Exodus called “Journey of Moses” – and it’s pretty good! You can read a quick news article about it on CNN, but I suggest you just dive in and have a play.

The game takes the form of [...]

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Christian Developers Network SpeedGame Competition

By andygeers On July 25, 2011 · Leave a Comment

I wish I’d blogged about this weeks ago, but today marked the start of this year’s CDN SpeedGame Competition – an annual challenge for Christian game developers to get on and make something meaningful in a short period of time. It’s a brilliant way to grow in your abilities as a game developer, whether [...]

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soap_controller

So You Want To Make a Christian Video Game?

By andygeers On July 12, 2011 · 4 Comments

So you want to make a Christian video game, huh? Good for you. These are exciting times for Christians in the video games space – the opportunities are bigger than ever, with more gamers from more demographics, more platforms with more distribution methods, and what’s more, right now people are crying out for games with [...]

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Pacific Ocean

From Penguins to the Pacific – CGDC Day Three

By andygeers On July 10, 2011 · Leave a Comment

It was hard tearing us all away from the Christian Game Developers Conference at the end of the day today – everyone I’ve spoken to has been in agreement that it’s been a fantastic time, and such a blessing to spend time with other Christians with whom we share our passion for video games [...]

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